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TV / Movies |

Posts for 'TV / Movies'


Cosmos Pilot Episode Released Online!

September 7, 2010 •

This is so totally cool! XD

A little while back, do you remember me saying I volunteered to help out as a VFX artist on a pilot TV episode? 🙂

Well, at the end of last year, after I spent 2 months locked in my bedroom animating various 2D and 3d things, we officially finished it. In December I flew over to Melbourne to meet the other production crew and watch the finished cut of the episode. The whole experience was awesome… I should write a blog about that. XD

Anyway, while I was away in Japan, after several months under wraps, the finished pilot episode finally got approved to be shown to the public!! ^_^

So without furthur ado, here is the pilot episode to the Australian TV series Welcome to the Cosmos!

If you get the time, please rate it on YouTube and spread the word around.

I really gotta say. It’s a total buzz seeing your own work finished and up on screen. It definitely makes all the effort totally worth it. XD

In any case, in the weeks to come, I’ll see if I can write some more posts on some of the shots I made and how I went about doing them. 🙂

Enjoy! 😀

Randal sent me a Clerks 2 script sheet!

March 10, 2010 •

One of the pages from Jeff Anderson's (Randal) shooting script for Clerks 2.An interesting item arrived in the mail today. It was an A4 envelope addressed to me, sent from a PO box in Los Angeles.
As I opened it, I was wondering what the heck it was… until I noticed the yellow highlighter markings. 🙂

It’s a signed page from one of the copies of the shooting scripts to the movie Clerks 2, specifically, the one that belonged to Jeff Anderson (The character Randal). ^_^

Now while I am overly very thrilled to now own what I’d like to call ‘a piece of film history’, I must remember that the origin of this script page coming to me is quite a sad one indeed. Instead of re-paraphrasing what happened, I’d like to quote the story that Jeff has written:

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Star Trek XI has epic lens flares!

May 9, 2009 •

Star Trek XI Lens Flares Ahoy!

So, I came back from seeing the Star Trek movie tonight. Wow, that was a powerful emotional experience hehe.

After being pretty damn disappointed from Nemesis, I was really scared about this movie. I’m betting it was easily possible that if this movie failed, Paramount would probably just totally give up on the Trek franchise.
That being said, this movie doesn’t disappoint. 🙂 Movies rarely ever bring tears to my eyes, and yet this movie did it 4 or 5 times over haha.

It definitely did Trek justice. It had all of the qualities of standard Trek, but it was definitely refreshed for a more modern perspective. True, it looked waaay different to the Trek we’re used to, (the Enterprise looks like a decked out Apple store), but I’m guessing if a franchise doesn’t evolve on modern trends, it’s doomed to fizzle out.

And the lens flares… holy crap haha.

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Lights, Camera, Render!

December 19, 2008 •

w00t! And so the holidays begin now! 😀
Over the past 2 or so weeks, I’ve been pretty much solidified on getting SteamerCard to work properly so it would stop cramming my email inbox with thrown exception errors, which thankfully… I’ve succeeded. Moreso, SteamerCard just hit 100 users on Facebook! Gratz to my friend Stephen’s hard marketing work no doubt. XD

Anyway, so with that totally out of mind (for now), I’m migrating to a new project. I’ve known of this project for 2 years… but it’s only recently started to come to fruition.

‘Welcome to the Cosmos’ is a science fiction television series that will be released over the internet. It basically revolves around how 4 normal humans are accidentally swept aboard an intergalactic space ship that was passing over Earth during a botched mission. It is currently being shot in Melbourne, and will be released in full 1080p HD. There is also an official production blog online which can be viewed from http://www.welcometothecosmos.com/

I became a good acquaintence of the director of WTTC a few years back when I volunteered to do some animation work for another of his projects, and so this time around, he asked me back to see if I could help out with some of the computer generated sequences. Naturally, I jumped at the chance. ^_^

So now, I’m a CG artist for an online television series… cool. From the looks of it, the stuff I’ll be doing is mainly animation and compositing work, and quite possibly a little bit of 3D modeling. Naturally, it’s all going to be done in my platform of choice, LightWave 3D. ^_^

Thankfully, the majority of the 3D assets have already been created, so I don’t really have to stress over those. The two major elements are a ‘scout ship’ and a ‘patrol ship’. The production quality of these 2 assets is ridiculously high, as they have both been made by very high-end LightWave artists who have previously had work featured in such prominent shows as the new ‘Battlestar Galactica’.

Scout ship by Alain Rivard

Patrol ship by Fabio Passaro

So… starting from these holidays, I’ve been assigned the task to create several fully CG shots involving these ships. The shots will need to be in 1080p and will need to be able to stand under heavy scrutiny hehe. Sounds somewhat tricky, but I’m down for the challenge. 🙂

I’ve already started work on the first shot, which I’ll post a little tidbit here. 🙂

At this point, I’m still working on refining the motion of the scout ship, so I don’t think this shot is anywhere near complete yet hehe.

In any case, I’m very glad to have been given this chance to contribute. I’ve always wanted to put my 3D skills towards a professional production of this magnitude, and so I’m going to try my very best!