Blimey. I survived 2016.
Even saying that as a joke makes me feel a little guilty, especially when we lost so many notable people this year. People are saying that we should start getting used to this trend, but I choose to remain ignorantly hopeful otherwise.
So 2016 is over. It blew past so fast. So amazingly fast. I’m not even sure what the hell happened.
I considered 2015 to be a transformative year. It was a year where I moved from consulting and predominantly web work, to fully plunging into the mobile software space in Silicon Valley. In retrospect, it feels like 2015 was landing on the tip of the iceberg and 2016 ended up being actually discovering the rest of the giant iceberg under water.
Some of the highlights of 2016 included:
- Travelling to Kyoto to catch up with a mate and hear rumblings about the game his company was building. Glad to see it has since successfully launched!
- Traveling to Tokyo to deliver a presentation at an iOS conference on Core Animation. In Japanese. As terrifying as that was, it was also amazing to actively contribute to the Japanese iOS scene and make a lot more friends over there.
- Meeting the hosts from the old Australian childrens show Cheez TV. That was a slice of my childhood right there.
- Travelling to SF in May to meet some of the new Realm teammates and attending an American baseball match for the first time.
- Back in SF the month after to hang out for WWDC week. I sadly didn’t get a ticket, but I was extremely fortunate to score a ticket to the keynote viewing event at Twitter HQ. Thanks again to the folks at Twitter who selected me!
- Went back to Japan again to attend a 10 year reunion of a Japanese scholarship in which I participated in 2006. That was before social media had taken off, so there were a few people I hadn’t seen since then!
- Went to Melbourne to present at /dev/world/ on iOS 8 size classes and trait collections. By far my favourite conference of the year!
- Took the plunge, got a US visa and moved to SF for a few months to directly help Realm with the launch of the new Realm Mobile Platform. Getting to work at the Realm office in person was a fantastic experience and it was so much fun getting to know the rest of the team better.
Alright. Time to officially drop the bombshell. I’m off to the US again! This time for a little longer than the previous times. While remote work is fantastic, there’s only so much I can do and so much I can learn being so far away in the completely opposite time zone. I’m very excited for this opportunity to properly see what it’s like in the trenches. In any case, this means I’ll be missing out on a few things in AU this year (namely running kaiWA, PAX and my 30th birthday), but I think this opportunity definitely outweighs all of those together.
- Continued pushing my open-source projects and spinning up a few more in preparation of adding that functionality to iComics.
Yay! Yesterday, my little cropper project of one year overtook my web viewer project of three years to be my most popular code library on GitHub. It’s been an absolutely fascinating process watching this library grow over the last year, and I’ve been really happy with the feedback it’s received. On the flip side, it’s been a really eye-opening experience on just how entitled some people can be with regards to harassing/demanding things in the open source world.
- Travelled to Singapore to present at iOS Conf SG. Singapore was an absolutely beautiful place. I’d love to live there some day.
- Travelled to Copenhagen to hang out with the entire Realm company as a whole for a week.
- Turned 30. D:
- Went to my first US anime convention and met some awesome people.
Spent my final dying throes of being 29 checking out @krakencon, my first ever US anime convention! I had a fantastic time! It was really nice and casual; it didn’t feel claustrophobic, yet didn’t feel empty. Additionally, I got to say hi to @charletchung, voice actress of D.Va in Overwatch, and @kylehebert, one of WAI-CON’s legendary alumni. Both incredibly nice people! All in all, not a bad way to turn 30.
- Tried attending a Japanese engineers meetup in SF. A place where using English was actively discouraged. A fascinating experience!
- Bought a ridiculous keyboard.
All in all. It was a very busy, but ultimately very enjoyable year. Moving to SF was a fantastic experience and I’ve never learned so much in a single year as I have this time. It was a very eye-opening year.
Obligatory resolutions for 2017 in comparison to the 2016 ones:
- The clichéd ‘lose more weight’ resolution. Still working on this. Goddammit. 75kg please.
- Learning to manage working remotely better. I definitely started getting better at this. It’s a matter of trying to stick to normal work hours, but appreciating that that isn’t always possible. I’ve definitely learned that working in an office is a lot nicer.
- Studying more. I learned a lot in 2016 in terms of languages like Swift and coding practices, but I certainly still have a long way to go. Moving forward, knowing Node.js will come in handy.
- Revamp iComics. Being busy with lots of other things, poor iComics got absolutely no love this year. I’ll put in an extra effort next year.
- Leverage my YouTube channel. Made a small bit of progress, but hopefully next year will be better.
- Strive for QANTAS Gold Membership. I got this one! Yay! Now to just hang onto it….
Hopefully you all out there had a great 2016 as well. If not, I’m sure 2017 will be full of new challenges. For all of us.
Happy New Year everyone! Let’s make it an even better one!
- Published December 31, 2016
- Categories Events